[ BETA ] The Devlog Below - #4
= The Depths Below = » Devlog
An important thing about games, is how your Player sprite looks, If there’s an outline, every other prop or tile should have an outline, Vice-versa if there’s no Outline.
Drones are an essential point in The Depths Below’s Lore so I want to capture that as much as I can by adding little subtle things such as gloves or the way their shoes look.
I’ve seen other creators use different techniques over the years, My #1 inspiration has to be Goodgis and Brandon James Greer.
Next I’ll talk about Charms and how they work based on the Zone that you are currently going into.
= The Depths Below =
" Save the Depths or Die trying! "
Status | On hold |
Author | Phantom_Bowtie |
Genre | Platformer |
Tags | 2D, Metroidvania, Multiplayer, phantombowtie, Roguelike |
Languages | English |
More posts
- [ BETA ] The Devlog Below - #6Jun 17, 2024
- [ BETA ] The Devlog Below - #5May 07, 2024
- [ BETA ] The Devlog Below - #3Mar 05, 2024
- [ BETA ] The Devlog Below - #2Feb 19, 2024
- [ BETA ] The Devlog Below - #1Feb 17, 2024
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